This glitch is kinda rare, but when it happens it doesn't really affects to the gameplay.
WOLFENSTEIN 3D HD MOD
This effect can happen in Wolf3D, Spear of Destiny, the mission packs and in most mod where applicable.Įnemy in Doorway and the Perfect Timing Because of this, if a rocket passes through an opened door it cannot be closed nor will it close itself after a rocket passes through its position. The game marks rockets position on the map without unmarking them after they leave said position. While it may seem that slower fireballs can only make things easier for the player, it also means that the hazardous projectiles stay active in the game for longer while the Fake Hitler may continue polluting the arena with more fire. This completely alters the challenge of fighting a Fake Hitler. Additionally, if the player causes a dialogue message to pop up (for example, by entering a cheat) the fireballs will suddenly jump forward when the dialogue is closed. The fireballs, however, are not tied to this timer.Īs a result, on computers with faster processing speed than was the norm when Wolfenstein 3D first released the fireballs travel much slower. Almost all actions in Wolfenstein 3D are tied to a timer to create consistent timing ingame without influence from processor speed. The Fake Hitler's fireballs are one of the most apparently bugged aspects of the game. "Active" bugs and glitches are present in either Wolfenstein 3D or SOD during normal gameplay without any help from user-made maps. 2.4 Placing Deaf Floor Code In Front of Doors.2.3 Spear of Destiny and the End Game Trigger.1.11 Strange Opened Up Secrets and Broken Secret Count.1.5 Hitler and His Almighty Jumping Techniques.1.4 Enemies in Doorways Becoming Invisible when Shooting at the Player.1.3 Enemy in Doorway and the Perfect Timing.